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Jev Plays the FPS Roguelike Killframe

The author shows Jev fighting, buying a new gun, and returning to battle in Killframe, an FPS roguelike built with Immersive Web SDK, with a 156ms median API response and about 2¢ estimated API cost.

I let Jev play Killframe, the FPS roguelike I’m building with Immersive Web SDK. It fights, buys a new gun, and heads back into battle. 156ms median API response. About 2¢ in estimated API cost for this recorded run. Here’s how it works 🧵

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