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Jev plays Super Mario by reading RAM

Pratul Singhal shows a Jev application: Jev doesn't use pixels or a vision model. It reads the emulator's RAM to pick run, jump, and dodge actions in Super Mario Bros., illustrating that platformers are fundamentally choice problems.

A Mario player. @faadilhshaik got Jev playing Super Mario Bros. No pixels, no vision model. It reads the emulator's RAM and picks: run, jump, dodge. Platformers were choice problems all along. 🔗

Jev plays Super Mario by reading RAM video poster
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