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Using Jev to choose emotional reactions for a 3D character

The author proposes viewing LLMs as the brain and Jev as reflexes throughout a virtual body, and experiments with using Jev to choose emotional reactions for a 3D character, expressing subtle emotional changes through face and movement.

If large language models are the brain, could Jev be the reflexes running throughout a virtual body? This started with a simple idea: using Jev to choose emotional reactions for a 3D character. I wanted it to express subtle changes in emotion through its face and movements. That

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