Real-time Doom demo powered by Jev
A game demo shows real-time decisions. Diogo says it makes about ten Jev calls per second; the post includes a 2:43 video.

The post uses a dungeon game choice—attack, retreat, or grab a potion—to explain how TypeSafe's AI model Jev makes decisions.
An enemy is approaching. Your health is low. A potion is nearby. Attack, retreat, or grab the potion? That tiny decision is a useful way to understand Jev, an AI model from TypeSafe. Let’s explain it through a dungeon game. 🧵