Real-time Doom demo powered by Jev
A game demo shows real-time decisions. Diogo says it makes about ten Jev calls per second; the post includes a 2:43 video.

A developer built an Othello (Reversi) game using Jev. Jev was responsible for AI move selection, part of the evaluation logic for the player's turn, and post-game review of the closest-to-winning move. The author notes it still makes occasional mistakes but has become reasonably strong.
jev使ったオセロゲーム作った たまにポカするけど、ある程度強くなった jevに任せたのは3つ ・CPUの打つ手の選定(難易度選べて、添付動画は確かNormalレベル) ・自分のターンの評価値の算出ロジックの一部 ・対局後の振り返り(いちばん惜しかった一手) #jev