Real-time Doom demo powered by Jev
A game demo shows real-time decisions. Diogo says it makes about ten Jev calls per second; the post includes a 2:43 video.

The post shows a straightforward, easy-to-understand example of using Jev to classify the next action based on the character's height and the visible height of the warp pipe.
What's funny is that this seems like a straightforward, easy-to-understand sample of how to use Jev (it's categorizing the next action to take based on the character's height and the visible height of the warp pipe).