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Jev multi-agent simulation: driving pedestrians and concurrency limits

The author shares experience building a stylized SF scene with Opus, where cars follow real street networks, lanes, and traffic lights, and asks how many agents Jev can run at once when driving pedestrians.

Great minds! I've been building a stylized SF with Opus too, just without the pets. My cars follow rules on the real street network, lanes and traffic lights included. Jev driving pedestrians is tempting though. How many agents can it run at once?

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